Full name

Jill Q

Title

Game Artist

Location

San Francisco Bay Area

Blurb

A multi-talented game artist ranging from brand development, game art, original illustrations, character design, and graphic design.

Biography

I have been a creative artist for social and mobile gaming for over 10 years with a wide range of creative skills and knowledge of various production applications. I've been a long time user of Adobe Creative Suite as well as other similar apps including: Serif's Affinity Creative Suite, Clip Studio Paint, and Figma. I also have some knowledge of 3D including Blender, Maya, and Marmoset.

I have been a long time gamer starting with the Commodore 64 that I've played at my cousins until I owned a second hand Atari and eventually a gift from my parents with the first Nintendo. Since then I've been gaming with so many different platforms. Probably not so much now but what I loved the most about video games that has always been the catchy visuals of art brought to life through games.

Besides games, I enjoy creating with my hands such as knitting, crochet and the latest thing I got myself into is sewing. I’m also an avid cyclist.

Experience

Concept and Graphic Artist

The Shepherds Stuiods

Los Angeles, CA · May 2023

Curated a variety of fictional branding and character/prop concept art and merchandise for sci-fi thriller, Scepter.

Marketing Graphic Designer

nWay Inc.

San Francisco, CA · August 2022 – January 2023

Crafted marketing materials, prepared NFT pins (Olympics), deck slides, and concept art for nWay’s games as a cross-functioning creative between marketing and art teams for some of their popular titles: Power Rangers: Battle for the Grid, Olympic Games Jam, and Wreck League.

Marketing Art Coordinator

Nifty Games Inc

Lafayette, CA · August 2021 – August 2022

-Developed marketing materials for two of their largely well known franchise collaborations with the NFL and NBA for their Twitter, Facebook, and Reddit accounts: NFL Clash and NBA Clash.
-UI design, in-game material design, graphic design, character NPC design mockups, localization marketing and in-game currency design and retouching.
-Hundreds of carefully crafted cut-outs and photo color enhancements of professional NFL and NBA players used for in-game and marketing material.

Creative Lead (Freelance)

Craftbelly Delights Inc

San Jose, CA · August 2019

Spearheaded the designs and illustrations of over 30+ characters for the fictional fantasy world of Crafterra. Some characters were used as mascots for the keto-friendly ice cream startup.

Senior 2D Artist

IGG

Fremont, CA · September 2016 – June 2019

-Organized a massive variety of marketing materials for IGG’s library of mobile games: App icons, art retouching, social media profiles, banner ads, environmental ads, app carousels and story boarding for ad videos.
-Marketing materials for games worked on: Lords Mobile, Castle Clash, Deck Heroes, Mobile Royale, Clash of Lords, Casino Deluxe, and Sugar Shuffle.

Game Artist

JamCity (formerly TinyCo)

San Francisco, CA · February 2016 – May 2016

Fabricated game materials for Family Guy: The Quest for Stuff in an isometric style gameplay space for a variety of the game’s change of events such as holidays, collaborations, and themes (high fantasy and sci-fi): buildings, vehicles, stationary environmental props, and interactive environment props to thousands of monthly active users.

Associate Production Artist

Kabam Inc

San Francisco, CA · July 2013 – September 2015

-Designed marketing materials for Kabam’s extensive library of mobile games: App icons, art retouching, social media profiles, banner ads, app carousels and promotional physical products to reach out to 60 million users.
-Marketing materials for games worked on: Kingdoms of Camelot, Marvel Contest of Champions, Dragons of Atlantis, Heroes of Camelot, Underworld Empire, Star Wars: Uprising, Spirit Lords, The Hunger Games: Panem Rising, Fast & Furious Legacy, Creature Academy, Metal Skies, This Means War, Puzzle Trooper, and Moonrise.

Artist

Gaia Interactive

San Jose, CA · February 2008 – April 2013

-Interactive Environment Game Artist, Character Illustrator, and Custom Avatar Designer for over 1,000+ unique forum users.
-Designed virtual products and custom interactive environment spaces for the world of GaiaOnline as well as a variety of intellectual properties and brands to market to GaiaOnline’s audience.
-Popular brands collaborated with: Skittles, Sour Patch Kids, Macy’s, Coca-Cola, Fanta, Adventure Time, Naruto, Kung Fu Panda, Christian Siriano.

Education

BFA - Animation, Visual Effects

Academy of Art University

San Francisco, CA · 2004 – 2007

-Studied foundations art
-Focus on 3D modeling and texturing for games

Awards
2013 Bicycle Commuter of the Year , Silicon Valley Bicycle Coalition
Specialties

Adobe Photoshop, Corel Painter, Adobe Illustrator, Clip Studio Paint, Affinity Designer, Procreate, Figma, Maya, Marmoset

Skills

Visual Design, Illustration, Isometric Illustration, Marketing Art, Branding Development, Social Media Marketing, 3D low poly modeling, Graphic Design